02 create the leaves
With the ruin in place, it’s time to begin creating individual leaves to use later for instancing. Always work with reference images from nature if you want more realistic results. We need the leaves to be single-sided and of fairly low poly count. Start off by making a curve to resemble the outer leaf shape. Use a remesh node to add some surface tessellation. With a soft transform, slightly lift out the centre at the stem. Also add a colour attribute with different shades of green.