04 nat­u­ral Dis­tri­bu­tion

3D World - - TUTORIALS -

There are many ways to de­cide where grass will grow. Find a rule that re­sem­bles a nat­u­ral dis­tri­bu­tion. We will make grass grow ev­ery­where on ground that is not cov­ered by the build­ing or rub­ble. Growth needs to be denser and longer along walls and rocks. Iso­late the ground from our ge­om­e­try and use a remesh node to gain a fairly high level of sub­di­vi­sions.

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