07 PRE­PARE for the MAPS

3D World - - TUTORIALS -

You’ll need be­tween two and three an­i­mated grayscale maps for this part of the tu­to­rial. Firstly, you’re go­ing to need a sim­ple map, which goes from to­tal white to to­tal black – let’s call this one Dy­nam­ics Map. Se­condly, you’ll need an­other map that goes from to­tal white to hav­ing some black patches but not to­tal black­ness – we’re go­ing to call this one Tear­ing Map. The third map you’ll need is a copy of the Tear­ing Map. You just need to in­vert the colours, off­set it by a few frames and then mul­ti­ply it to the orig­i­nal, get­ting the edges of the an­i­ma­tion.

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