07 PREPARE for the MAPS
You’ll need between two and three animated grayscale maps for this part of the tutorial. Firstly, you’re going to need a simple map, which goes from total white to total black – let’s call this one Dynamics Map. Secondly, you’ll need another map that goes from total white to having some black patches but not total blackness – we’re going to call this one Tearing Map. The third map you’ll need is a copy of the Tearing Map. You just need to invert the colours, offset it by a few frames and then multiply it to the original, getting the edges of the animation.