18 cre­ate SPARKS

3D World - - TUTORIALS -

Us­ing the third map, we’ll gen­er­ate sparks to show some fire fly­ing out. Select the ac­tor model (ideally a ver­sion without ncloth sim­u­la­tions) and go to the npar­ti­cles menu. Click on Emit from Ob­ject. Once done, change the Emit­ter Type in the Emit­ter node to Sur­face. Go all the way to the bot­tom and in Tex­ture Rate, in­put the third map and check En­able Tex­ture Rate.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.