10 SET up THE SHIP

3D World - - TUTORIALS -

The ac­ti­va­tor lets Hou­dini know when to un­freeze the bro­ken pieces of the wall. But the ge­om­e­try that ac­tu­ally col­lides with the pieces, gen­er­at­ing their move­ment, is the space­ship it­self. At 01:02:00, you can see how to bring its Alem­bic file into Hou­dini, con­vert it to a prim­i­tive, and give it nor­mals us­ing a Facet node. The next step is to con­vert the prim­i­tive to a vol­ume in order to make the col­li­sion more ac­cu­rate.

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