03 Detail the Body
For the finer details, such as the wrinkles, I mainly use the Formsoft with the Alpha 58 in Zsub with an intensity of 1. For the other skin details, I use the standard brush with some alpha textures in Dragrect. I also like to use the Curvetubes brush with the Size option in the Stroke menu in order to obtain variation and an thinner effect on the tip of the tail and the membrane of the nose.
I like to use the Dynamesh to weld the different body parts together and I increase the resolution as I go for more details.
The brushes I use are the basic ones you can find in Zbrush : - Claybuildup : To add volume - Move : To deform the sculpt - Dam_standard : To curve lines
These are the main brushes I use depending on my needs and the shape I want.