Morn­ing De­light

3D World - - SHOW CASE - ARTIST Du­san Kovic Soft­ware Maya, Mari, Arnold and Nuke http://du­sankovic.com

By day Du­san can be found work­ing as lead cin­e­matic artist at Eipix En­ter­tain­ment, but like any good artist, his free time is also spent cre­at­ing im­ages. For Morn­ing De­light, he aban­doned his usual layer-based work­flow and in­stead opted for a node­based work­flow, tak­ing ad­van­tage of the versatility it of­fered him. Over four months he got to work on his im­age, tak­ing en­joy­ment from the process of tex­ture paint­ing and light­ing.

Du­san’s method for build­ing an im­age in­volves a good amount of prep work, gath­er­ing ref­er­ences for the mood, light­ing and ob­jects and test­ing var­i­ous com­po­si­tions. A se­ries of sim­ple shapes then fol­lows, en­abling him to en­sure ev­ery­thing is in the right po­si­tion. After that, he works on the as­sets in de­tail and in­di­vid­u­ally, so they can be ref­er­enced in the mas­ter scene. Then the light­ing is es­tab­lished, the scene ren­dered, then com­pos­ited and fi­nally pub­lished.

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