Ex­te­rior scenes in 3ds Max

os­car Juárez shares his work­flow for cre­at­ing pho­to­re­al­is­tic ex­te­rior scenes us­ing 3ds Max, V-ray and Pho­to­shop

3D World - - TUTORIALS - Au­thor Os­car Juárez Os­car Juárez is an ar­chi­tect who loves cre­at­ing CG stuff – he has had his own stu­dio based in Mex­ico City called Fi­brha Stu­dio since 2010. http://www.fi­brha.com/

cre­at­ing archviz scenes al­ways of­fers a unique set of chal­lenges, usu­ally based around try­ing to present the client with an im­age that lives up to their vi­sion. On a tech­ni­cal level, the real work is in mak­ing some­thing that looks real – the client can’t use work that doesn’t feel right to the viewer.

Ex­te­rior scenes present an ex­tra raft of hur­dles that need to be over­come. In ad­di­tion to en­sur­ing that build­ings are re­al­is­tic, you need to think about the en­vi­ron­ment they sit in, and what ex­tra de­tails are needed to make the scene feel more like a photo than a 3D ren­der. You need to cre­ate a snap­shot of how the architecture can sit within its des­tined bound­aries.

The prob­lem this rep­re­sents is that not only are you aim­ing to pro­vide your client (be it an ar­chi­tect, project man­ager or the end user/home owner) with a rep­re­sen­ta­tion of the build­ing but it has to cover many ba­sis. Not only does it need to look re­al­is­tic and feel like a pho­to­graph, to aid in be­liev­abil­ity, it also needs to serve as in­spi­ra­tion and mo­ti­va­tional ma­te­rial for the peo­ple con­cerned. This might be one of the fist times the client will be able to see the project in situ and that can be one of the mile­stones for them. With this in mind, the fi­nal com­pos­ite has to have just enough styli­sa­tion to feel spe­cial. Hav­ing per­fectly clean ma­te­ri­als lit by bright sun­light is all well and good but won’t sit in the plate prop­erly, yet adding too much grunge and a cloudy sky, has the same prob­lem but from the oposite end.

This tu­to­rial will show you how I ap­proach cre­at­ing this kind of scene that will please clients as well as your own sense of artistry.

You’ll choose your ref­er­ence ma­te­rial, plan which el­e­ments need to be con­structed in full 3D, or added as pho­toma­nip­u­la­tions in post. Set up your ren­der us­ing V-ray, in­clud­ing us­ing V-ray’s sun­light­ing tools,

Fi­nally you’ll take your ren­ders into Adobe Pho­to­shop, to bring it all into a co­he­sive whole.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.