Find­ing high­res­o­lu­tion con­tent/ block­ing-in stage

3D World - - TUTORIALS -

I used mat­ be­cause I needed many per­spec­tives and pho­to­graphic el­e­ments at a high res­o­lu­tion and also full ex­po­sure. I started by grab­bing thumb­nails and screen­shots in or­der to block in the per­spec­tive of the main el­e­ment. Us­ing the Move Tool (short­cut V), I move and ro­tate the main mid­dle ground im­age which will be the largest part of the paint­ing. I also use the Show Bound­ing Box on my se­lected lay­ers just be­cause I find it eas­ier to quickly grab the cor­ners and ro­tate/scale/trans­form. And so I use the Lasso Tool to grab large selections of ar­eas that I want to use and hit the ‘add mask’ but­ton at the bot­tom of the Layer panel to quickly add masks. It is also help­ful to use a hard solid brush (in this case I use the chalk brush) to help block­ing in more tricky ar­eas. This way I can keep ev­ery­thing non-de­struc­tive and switch im­ages around and copy the mask if needed. It is also a use­ful habit to put the main el­e­ments in groups (short­cut Ctrl+g) and name them to keep things or­gan­ised, work­ing from back­ground (sky) to fore­ground (clos­est to viewer).

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