De­fine the Shape of the torso

3D World - - TUTORIALS -

To be­gin cre­at­ing the de­tailed parts of the robot we will make a start with the torso. Look­ing at the ref­er­ence start build­ing up the shape us­ing the li­brary of stamps at your dis­posal. Make sure mir­ror is ac­ti­vated as shown ear­lier. Use a com­bi­na­tion of the sphere and cube brushes to cre­ate the form of the chest and ab­domen. To sub­tract parts of the model dou­ble-click the green gear but­ton and the colour of the shape at the end of the tool will turn red. This will now re­move clay from the sculpt and can be used to cre­ate shaped re­cesses in the sculpt sur­face.

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