Model the GLASS ge­om­e­try us­ing the lathe tool

3D World - - TUTORIALS -

Now we need to group the cre­ated cir­cles in­side a Loft (Cre­ate> Gen­er­a­tors>loft) to shape the ge­om­e­try of the glass. We can ad­just the num­ber of glass faces by adding sub­di­vi­sion to the mesh of the Loft. Ad­just Mesh sub­di­vi­sions in U to around 57 and Mesh sub­di­vi­sions in V to a value close to 32.

Adding some ex­tra sub­di­vi­sion will help the ge­om­e­try of the glass look more re­al­is­tic later on when we ap­ply the glass ma­te­rial to it.

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