Cre­ate An emit­ter AND Ap­ply realflow col­lider to the GLASS

3D World - - TUTORIALS -

Head to Realflow>scene and then se­lect a square emit­ter (Realflow>emit­ters>square). Change the emit­ter to a rec­tan­gu­lar shape and in­side the ob­ject tag set a value of 28 for the width and 90 for depth. We can add a Col­lider tag to the glass (Tags>realflow Tags>col­lider) to make the par­ti­cles in­ter­act with the glass ge­om­e­try.

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