Get to grips with one of the most compelling plug-ins for Cinema 4D
Explore this Cinema 4D plugin
Particle systems are one of the main components of full-featured digital content creation software. While Cinema 4D does have a particle system, it is slow and does not have an intuitive workflow for anything other than basic simulations. This flies in the face of one of Cinema 4D’s greatest strengths, which is its shallow learning curve compared to many of its competitors on the market.
Thankfully, Insydium came to the rescue with the X-particles plug-in, which offers everything that the Cinema 4D particle system could be (and more). In fact, it can be argued that the reason there has not been much development of Cinema 4D’s own internal particle system is that there is no need, as X-particles does such a stellar job.
It is not just that X-particles offers a fast and easy-to-use particle system which works in partnership with nearly every toolset within Cinema 4D, and has an easy-to-grasp question and answer system for creating complex systems. It is the fact that X-particles is becoming a full FX suite offering smoke, fire and fluid simulations with powerful mesh skinning capabilities.
Many artists may actually find that the dynamic systems within X-particles, especially when used with X-particles constraints, provide an easier system to get the results they need than they would with using Cinema 4D’s native dynamics toolset.
X-particles has a range of geometry creation tools, which can create anything from water to animated tendrils. It features particle systems that can be used as drivers and falloff deformers for other elements within a scene, along with a range of shaders, data mapping and visualisation textures. It may sound like a cliché, but the only limit to X-particles is an artist’s imagination.
There are still a few caveats, however: GPU acceleration would be good to see, as would a better liquid mesher. Despite these small complaints, X-particles should be the first plug-in purchase for any new C4D artist.