3D World - - TUTORIALS -

Ev­ery el­e­ment of a par­ti­cle can be con­trolled, ei­ther di­rectly through the emit­ter or through the wide ar­ray of mod­i­fiers. There is also the Ques­tion and Ac­tion sys­tem that can cre­ate com­plex sim­u­la­tions quickly by mod­i­fy­ing par­ti­cles when they have ‘an­swered the ques­tion’. Mod­i­fiers can be used to make par­ti­cles fol­low splines and sur­faces, change colour, flock to­gether or apart, and re­act dy­nam­i­cally to other ob­jects in the scene.

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