Reza Abedi Software
Marvelous Designer, Zbrush, Mari, Substance Painter, Maya, Arnold, Photoshop Reza works full-time as a 3D character artist in Kuala Lumpur, Malaysia, and also freelances for game companies. When creating this image, he paid close attention to the details of the image, stating that “photorealistic projects need lots of details and we need to pay attention to them. [The] real eye can capture details very quickly, so when we are working on a realistic project we should always compare the details with realworld details. For instance, if the human skin doesn't have as much detail as real skin, our eyes can recognise it as a CG object very quickly,” he advises. For further realism, Reza used Marvelous Designer for the clothes, which he feels is the best software for simulating realistic clothing.
When it comes to looking for inspiration for his work. Reza says that “almost everything in this world inspires me; when I'm walking I'm looking at everything. I'm thinking about all natural colours and lighting around us and how to make it in 3D software. If you just go outside and look at around, you can find tons of references. Sometimes we just need to change the way that we are thinking.”