3D World

16 PLATE THE ROBOT

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We have some curved shapes again, so use the same technique as before. Next bend them separately both on the X and Y axis. We don’t want every shape to be flat and boring, so add some inner bevelled shapes and finish it with a slight slope. In this case, we can add rubber to the back of the plates, as they’ll look softer and it looks like the plates ‘glide’ nicely over each other.

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