for doctor Strange, method Studios Started with real fractal maths and adapted it Shot-by-shot
one of the major challenges in using pure fractal equations in visual effects shots is being able to adapt to the specific imagery that directors have in mind. thus, many studios start with the maths and then go through an art direction process.
that’s what Method Studios did for a sequence in Doctor
Strange dubbed ‘the Magical Mystery tour’ when the central character finds himself inside a psychedelic-looking realm. Various shots, such as Strange encountering multiple iterations of his own body parts, were inspired by fractal-like imagery.
“It’s all formula to get this Mandelbrot looking a certain way,” explains Method Studios visual effects supervisor olivier Dumont. “the problem with that is, it looks great, but it’s not very controllable in terms of what type you want to achieve. It’s more like a loop and then you grab the frame runs that you like and work with them.”
doctor strange finds himself absorbed into this fractal-filled psychedelic realm, with method studios crafting imagery directly inspired by fractals, mandelbrots and mandelbulbs