Fight the good fight.
The rise of eSports
Last year, Samsung released Be Fearless — a project for its Gear VR device to help people, through apps and games, face their fears and slowly overcome them. Well, virtual reality is already helping people with physical rehabilitation therapy. After receiving feedback from patients, Newcastle movement therapist Rohan O’Reilly introduced VR to make therapy sessions more inspiring and help with motivation. As he saw it, if you enjoy your rehab, you’re more willing to try certain exercises and you become more emotionally connected to what you’re attempting, resulting in patients trying harder and actually looking forward to their sessions.
Patients who have suffered strokes are often left with reduced mobility in their arms and hands, impacting on their independence. More research is being dedicated to how video games and virtual reality can help in post-stroke rehabilitation by heightening participation and excitement. VR and gaming consoles can also be a cheaper alternative to many other physical therapy equipment options, not to mention more convenient for the home.
Additionally, since the late 1990s, ‘serious games’ (ie — games that are created with a ‘deeper’ goal than to just entertain, such as teaching problem-solving skills or increasing physical activity) have been used with children with cerebral palsy to help increase their motor skills. While this is an area that requires further research, it’s an exciting prospect, that games could help the medical industry in this way.