Getting things done more elegantly. $14.99 | CULTUREDCODE.COM
Things first came out in 2008, when iPhone productivity apps were a novelty and skeuomorphism was the go-to interface design philosophy. The to-do list app checked both boxes at the time, but despite occasional updates, it fell behind rivals like Wunderlist and Todoist, which brought their own innovations to the ‘Getting Things Done’ category.
Five years in the making, Things 3 aims to close the gap, and it’s efforts are mostly successful. A minimalist interface replaces the old one, and makes to-dos a lot more adaptive and flexible, with tags, checklists, sub-headings (new), start dates and deadlines responding to a range of gestures to make organisation simpler. The new Quick Find feature enables global searches from within any to-do, while a circular progress indicator has been added to let you keep better track of your projects. The Today and Upcoming sections have been rethought, and now helpfully integrate iOS calendar events.
Perhaps the best new feature is the big blue Magic Plus button that lives in the bottom corner of the screen. Dragging it to any location instantly generates a relevant item there, such as a sub-heading in a project, or a task with a due date in your inbox.
Neat touches like this suggest ease of use has remained at the forefront of the developer’s mind over version 3’s long gestation –which makes the inability to use natural language input in the task entry field, and the lack of a universal app, all the more surprising. (The iPad version is also considerably more costly at $30.99.) As it is, however, Things 3 is a solid release that should re-energise your motivation for Getting Things Done.
Things 3 is generally solid, and single-player Things veterans will love the new design, but look elsewhere if you have to address collaboration needs.