The Essential: TrialsFusion
Next-gen racing upgrade serves up more bikes, more tricks, same obsession levels
You don’t expect to get a warm, fuzzy feeling in a darkened bunker in a wintery Helsinki, but Lee Rowland’s tale of landing his dream job at developer RedLynx does precisely that. Senior level designer on Trials: Fusion, the firm’s first next-gen take on its addictive side-scrolling dirtbike platformer, Rowland found it was simply his series obsession that got him hired.
“I was making custom tracks at home for Trials HD when it first launched on Xbox Live about five years ago,” he tells us, “One of the owners of RedLynx happened upon them, played them, liked them and so offered me a job.” A few of his colleagues came through the same route, too.
But while not every Trials nut can land a shiny new gig, there’s long been plenty of adoration for the series. Its audience has ballooned from hundreds of thousands to millions since its inception, this third console iteration completing its rise from downloadable Flash game on website Miniclip.com to a next-gen console essential.