Classic arcade fighter unleashes a fireball of fan service with new characters and super-competitive team modes
Ultra Street Fighter IV, plus Moto GP, Lego adventures and political unrest
The fifth (and allegedly final) version of the six-year-old Street Fighter IV, this is aimed unashamedly at the hardcore; those players willing to spend hours honing technique, sharpening timing and testing mettle against all-comers. It’s a title that fans regard more as a competitive professional sport than a video game.
That sport may not have new rules, but it does have six new environments, six new characters – including Final Fight’s Poison – and some fresh features. These include a new team mode that pits two teams of up to three characters against each other with a shared health bar, plus the option to take up to two Ultra attacks into battle; take both and it’ll halve effectiveness, but also could mean a show-stopping KO.
If this all sounds a bit much to take in, don’t worry, the training mode’s been expanded and you can now practice against other players without your fighter being turned into pulp. It’s still a game strictly for those with the time and patience to refine their play rather than button bash but, as with every entry in Capcom’s arcade fighter, it’s more than worthy of that time. streetfighter.com, Out August 8 on PC, PS3, X360
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The new “Edition Select” option lets you choose your favourite incarnation of a classic character from across all Street Fighter titles, keeping original stamina, damage values and even outfit options…