SONY PROJECT MORPHEUS
Sony dipping its well-financed R&D toes into virtual reality was one of the worst kept secrets in tech – we mocked up a PS4 Rift last winter, in fact – but PlayStation waited until this autumn to unveil Morpheus, part sensor-addled VR headset, part Daft Punk prop. Co-developed by ex-NASA scientists and powered by PlayStation 4, it utilises the optional PS Camera and Move controllers as if it had been planned (it had), with a dearth of fully fledged demos suggesting it was never intended to be the focus so soon (it wasn’t).
With PS4 not a year old, Sony doesn’t need new hardware to build games for, yet interest in wearables and VR as trends, not to mention Oculus’s new cash injection, may be forcing its hand. The Deep, SCEE London’s terrifying Jaws- styles care, was re-engineered to feel more gamey for E3. The shape of VR to come? $TBC, Au.playstation.com, out TBC