Adam P Knave, DJ Kirk­birdge and Ni­cholas Bro­ken­shire

The trio tell us about their new ex­plo­ration in the world of Amelia Cole.

Comic Heroes - - Contents -

When Amelia Cole hit the comic scene in 2013, we were thrust into her dual worlds, drawn to per­fec­tion. Now the team are back with Amelia’s next out­ing and we caught up with them to find out more.

Tell us a lit­tle about Amelia Cole. APK:

Amelia Cole takes place over three worlds that are both sim­i­lar to each other and vastly dif­fer­ent. The root of the dif­fer­ences comes down to magic, or the lack thereof. One world is like our own, only science, no magic. An­other is magic only. And the third is a blend­ing of the two – which in­tro­duces new sets of so­cioe­co­nomic prob­lems. Amelia can travel be­tween the worlds and this cre­ates all sorts of is­sues. She just wants to do good, even if other peo­ple think she shouldn’t get in­volved in cer­tain sit­u­a­tions.

NB: At the start of the story, she’s fun lov­ing and gen­er­ally quite gungho. She likes to help peo­ple with her magic and seems to have quite a good time do­ing it.

DJK: Amelia is the kind of per­son I wish I was. She heads to­ward trou­ble in­stead of run­ning away from it. She’s all about help­ing, and luck­ily, she’s a very pow­er­ful mage.

How did you dif­fer­en­ti­ate be­tween the three worlds ar­tis­ti­cally?

NB: It was re­ally tricky be­cause it wasn’t just a case of cre­at­ing very dif­fer­ent re­al­i­ties. The ‘Un­known World’ where magic and science ex­ist to­gether and the non-magic world were very sim­i­lar in their gen­eral ap­pear­ance although the Un­known world’s tech­nol­ogy is a bit be­hind the reg­u­lar world. Thus, you’ll see older cars, no mo­bile phones, no In­ter­net or satel­lite dishes in the Un­known world. Also the Un­known world has a bit of a mish-mash of dress styles. That was put in to hope­fully con­vey the weirder as­pect to this semi-mag­i­cal world. It was eas­ier when I got to por­tray the ‘magic only’ world be­cause it was more whim­si­cal and weird. It was all weird bul­bous, float­ing build­ings and so forth.

DJK: At one point I think I was push­ing for a kind of dif­fer­ent colour scheme or wash or some­thing for each world, but that was too ob­vi­ous. We did take pains to make sure the Blended (née Un­known) World wasn’t quite as tech­no­log­i­cally ad­vanced as ours and not as fan­tas­ti­cal as the Magic World. It was tricky and kind of sub­tle for a comic.

It got kinda crazy when we started go­ing back and forth and back again be­tween all three worlds in book four, but we never got any com­plaints from con­fused read­ers, so Nick clearly pulled the whole thing off with aplomb.

What did you do to make Amelia stand out so much? NB:

I think that Amelia’s na­ture is per­haps the most at­trac­tive as­pect of the story. She’s un­re­lent­ingly a good per­son and gen­uinely wants to help, as op­posed to say, Buffy Sum­mers ( Buffy The Vam­pire

Slayer) who had the re­spon­si­bil­ity forced upon her as a teenager. She’s not a bub­ble headed do-gooder though, she’s still smart and sassy, just a very good per­son. I think a lot of peo­ple have latched onto that. Also – the Avengers have a Hulk, Amelia has a Lemmy.

DJK: Ah, that’s a good one, Nick. Now I want to see Lemmy and Hulk arm wres­tle.

How’d Lemmy, King of Golems come about? NB:

When Adam and DJ first pro­posed that we give Amelia a side­kick, they de­scribed him as a

Above: The Amelia

ColeOm­nibus is out on 14 June. The first col­lec­tion of OnceAnd Fu­tureQueen will be avail­able in Novem­ber

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