Thrill-Power Over­load

Writer: Ca­van Scott Artist: Andie Tong Inker: Mar­cio Menyz Pub­lisher: Ti­tan Comics For­mat: 4-is­sue se­ries Re­viewed: Is­sue 1

Comic Heroes - - Reviews - Writ­ers: David Bishop and Karl Stock Pub­lisher: 2000AD

Coin­cid­ing with the 40th birth­day of the Galaxy’s Great­est Comic comes this re­vamped, up­dated edi­tion of the 30th-an­niver­sary book. The orig­i­nal text by for­mer-Tharg David Bishop has been added to by jour­nal­ist Karl Stock, of­fer­ing a com­pre­hen­sive, well-re­searched and lav­ishly il­lus­trated doc­u­ment of the life of 2000AD so far. The swirling chaos that at­tended the comic’s birth forms the most fas­ci­nat­ing part of the story. Dur­ing its early years 2000AD seemed to lurch from one cri­sis to the next, un­der ever-present threat of can­cel­la­tion by the pow­ers-that-be at par­ent com­pany IPC. In­stances of ram­pant ego abound, mostly re­lated to found­ing fa­ther Pat Mills, who, judg­ing by the in­ter­view quo­ta­tions here, seems not to have a good word for any­one but him­self. Then again, with­out Mills’s de­ter­mi­na­tion, iras­ci­bil­ity and im­pla­ca­ble self­con­fi­dence, 2000AD would not have lasted much be­yond its ini­tial is­sues, let alone sur­vived past the date of its ti­tle. His vi­sion of a punk­tinged, Euro­pean-style an­thol­ogy has yielded numer­ous iconic char­ac­ters, not least Judge Dredd, and be­come the launch pad for the ca­reers of a ros­ter of stel­lar cre­ators too long to list here. This is a ter­rific tale, hon­estly told, and only in its fi­nal sec­tion – de­tail­ing the pe­riod from the turn of the cen­tury on­wards, as the comic be­came part of the estab­lish­ment it used to mock – does Thrill-Power Over­load’s nar­ra­tive flag. 2000AD re­mains vi­brant and vi­tal but, just like a comics equiv­a­lent of Ken Liv­ing­stone, never again will it seem quite as hair-rais­ingly sedi­tious as it did back in its late-’70s/early-’80s hey­day. James Love­grove

Tekken’s story has al­ways been a bit of a my­opic mess – there’s a huge cast of char­ac­ters in the par­ent game se­ries, and when the only story you re­ally need to tell is about peo­ple beat­ing each other up, it’s easy to lose fo­cus and flit around from fighter to fighter aim­lessly, strug­gling to snap to a sin­gle, mean­ing­ful sto­ry­line.

Tekken #1 is the es­tab­lish­ing is­sue of a four-part story arc that ties di­rectly into the up­com­ing re­lease of Tekken 7. The first few pages of the is­sue use as­sets and 3D ren­ders from the game to sum­marise the story so far, ex­plain­ing that the pat­ri­ci­dal Mishima fam­ily have been vy­ing for con­trol of the Mishima Zaibatsu for years, and that the youngest mem­ber of the fam­ily – Jin – is lum­bered with an un­wanted evil in his blood he’s tried (and failed) to ex­or­cise.

The story proper picks up here, switch­ing to a gor­geous, sketchy art style rem­i­nis­cent of Nineties X-Force comics thanks to Andie Tong’s pen­man­ship and Mar­cio Menyz’s moody, Blade Run­neresque colour­ing. The art seems based on how Liefeld brought his char­ac­ters to life: the pro­por­tions of the cast be­come…un­re­al­is­tic, but in a con­text like Tekken, it’s a strong stylis­tic choice and suits the an­gry, re­venge-fu­elled story per­fectly.

Fans of the game se­ries will en­joy the per­son­al­ity etched into each char­ac­ter (Paul Phoenix es­pe­cially), how­ever new­com­ers to the fran­chise may feel lost pretty early on. The story is top-heavy and cum­ber­some, but the kung-fu movie plot­line mixed with the dystopian near-fu­ture aes­thetic works a treat, and draws on all of Tekken’s strengths with ob­ses­sive en­thu­si­asm. Dom Pep­pi­att

The lat­est crime-fight­ing thriller from in­die tal­ent Matt Gar­vey packs a se­ri­ously griz­zled punch. Con­jur­ing the rain-soaked murk of Bri­tain’s gloomy, un­invit­ing streets at night, this is the start of a new comic ti­tle and story arc from which kids’ eyes should most def­i­nitely be averted. A child mur­derer is on the loose, and there is a seedy line of en­quiry to be made if the cops want to catch their killer. But there’s one masked avenger they’ll let make a few house calls if it means them get­ting their de­sired re­sults. Tough as ti­ta­nium and swathed in mys­tery, the sharp-dressed Ether car­ries more than a lit­tle Rorschach to the char­ac­ter, and even a lit­tle Ditko-era Ques­tion too. Wear­ing a Lon­don map as a mask and iden­ti­ty­con­ceal­ing suit, there’s a twist to the char­ac­ter that’s as in­trigu­ing as it is heart-break­ing. Fea­tur­ing the wa­ter­colour glow of Dizevez’s soft strokes, the art­work lends a light­ness of touch to a story that is oth­er­wise sat­u­rated in grit. A truly ar­rest­ing comic.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.