FIVE LESSONS LEARNED

As we look for­ward to 2017, FranklinTill pulls out the five key things that these 12 projects have taught us this year...

Computer Arts - - Culture: Trends -

The big mes­sage we want to con­vey with the projects over the last year is that ma­te­ri­als are be­ing con­sid­ered in­creas­ingly for their sus­tain­able cre­den­tials.

More than ever, de­sign­ers need to con­sider where the ma­te­rial comes from, where it’s go­ing and where it ul­ti­mately ends up. Even on a ba­sic level, some of the pa­per ranges (such as Crush by Favini) are part of a fas­ci­nat­ing broader trend, as they’re ex­plor­ing waste streams from other in­dus­tries.

With all this in mind, we’ve iden­ti­fied the fol­low­ing five pieces of ad­vice for de­sign­ers look­ing for­ward to the next year…

1 RE­CON­SIDER RE­SOURCES

Look to ma­te­rial abun­dance, and use un­ex­pected re­sources in new ways.

2 EN­HANCE THINGS DIG­I­TALLY...

Aug­mented re­al­ity yields an ex­cit­ing range of pos­si­bil­i­ties for en­rich­ing con­tent and de­sign work, if you’re cre­ative with it.

3 ...AND MAKE DIG­I­TAL TAN­GI­BLE

Con­versely, also con­sider how you can achieve ma­te­ri­al­ity in the dig­i­tal world. It’s all about blur­ring the bound­aries.

4 SIM­PLIFY, SIM­PLIFY, SIM­PLIFY

Strip back your de­sign work to help you stand out from the visual noise.

5 THINK GREENER

In an era of largely mass-pro­duced, dis­pos­able prod­ucts, con­sider what will hap­pen to the ma­te­rial that you’ve pro­duced at the end of its life.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.