TECH SPEC TOOLS OF THE TRADE

Marcus Moresby re­veals the tech­ni­cal and cre­ative tools Found Stu­dio is us­ing to achieve room-based VR

Computer Arts - - Project Diary -

CUS­TOM-BUILT PCS

Our PCs are cus­tom-built, but a PC with a min­i­mum spec graph­ics card will do for Ocu­lus or Vive.

CIN­EMA 4D

Our stu­dio uses Cin­ema 4D for the 3D. I use Maya, but that’s just be­cause I’m old-school.

SUB­STANCE PAINTER

Sub­stance Painter is fan­tas­tic. You’re tex­tur­ing on 3D mod­els and you work with all the dif­fer­ent chan­nels, from the colour to re­flec­tion to the nor­mal maps and all th­ese types of de­tails, which you need for this kind of work.

UNITY

Unity is a game en­gine. You can down­load the plug-ins and then start as­sem­bling ob­jects and putting a sim­ple scene to­gether.

GOOGLE BLOCKS

This is a very good pro­to­typ­ing tool that I’m start­ing to use more.

OCU­LUS RIFT

At Found, we have a four-cam­era track­ing set-up, the head­set and hand con­trollers. Ev­ery­thing needs to be plugged in at the mo­ment, which is a draw­back. We’re us­ing a lot of USB and HDMI ex­ten­der ca­bles in or­der to work around this. This is a tem­po­rary so­lu­tion un­til wire­less head­sets be­come avail­able.

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