As a new-for-2017 supersynth toting a full complement of oscillators, voices and effects, VPS Avenger has the potential to hurt your CPU. Manuel divulged a few conservation measures to free up some cycles.
“If you're creating a unisono effect, the V-Saw and the Chorder both multiply the number of oscillators. Using them together has very little effect, and a very high cost to CPU.
“Another possibility to save voices is to use an AA Vintage Chorus FX instead of the V-Saw. It takes less CPU but still sounds wide and fat, and in some cases gives you more options.
“You can also limit your voices – in Avenger you can select from 64 down to 1. An intelligent algorithm is used, so the oldest voice is always killed first. This can save CPU when you, for example, play a sound with long release – the old voices are barely audible, but still use CPU. You should create a voice limit that's twice as high as the number of notes you'll play. It'll sound the same, but CPU is spared.”
PLEASE RELEASE ME
“What costs the most CPU is when many voices play at once. The main culprit is the Amp Release. Bending the Amp Release upwards instead of downwards will keep the release audible for longer, and therefore take more CPU power. You can also save CPU by just using one Send FX instance rather than individual instances of, say, reverb.”
SUB OSCILLATOR REMEDY
“If you want to add a sub wave, instead of opening a full second oscillator tab, try using the Sub Oscillator on the Chorder page. This also counts if you want to add a wave one octave higher. Using the Chorder set to +12 takes less CPU than creating a whole new oscillator tab.”
“Only use filters if necessary. Our bestperfoming filtertype is the ANA, while the most demanding are the NEX filters. Also, using the filter Drive in Oversampled mode uses much more CPU – only use it when you absolutely need the best possible quality.”