Game a challenge for educating kids
MANY children have seen augmented reality in action through Pokemon Go but at the Constable Care Safety School, the gamingstyle technology helps children see and experience situations without putting themselves in actual danger.
It’s a key part of the learning program available at the school, with children carrying iPads around the facility for a full interactive experience and to test their road awareness and natural reactions.
“Through the technology the students can learn what to do in certain situations, such as whether to ride or push their bikes at road crossings, or what to do if they drop their phones on a railway track,” Constable Care Child Safety Foundation chief executive David Gribble said.
“This gaming style augmented reality will ensure that children retain messages that aren’t just engaging, they’re also potentially life-saving.
“The technology also allows hi-tech data collection to give teachers a realtime view of their students’ progress as they overcome the risks presented, with everything linked directly back to the school curriculum.” By pointing the iPad at designated marker posts around the school, children can interact with quizzes and animations that act out their chosen action as if it were actually occurring right there in front of them. For the children, it’s a clear message and demonstration as to whether their answer was the safe or unsafe option. DSBS managing director Ian Sloan is part of the IT firm that designed the technology for the Constable Care Child Safety Foundation. “We used an existing game engine Unity as a base for the software and designed everything else from there, including the animations, markers and the written content which we created with School Drug Education and Road Aware (SDERA) to keep in line with the curriculum,” Mr Sloan said. “Our first thought when designing was the experience for the kids, to make sure they’re engaging and understanding in context so as to better remember what they’ve been taught. “We are looking forward to working with Constable Care to make the technology transportable to take out to remote schools.”
Blake Smith (8) from Maylands Peninsula Primary School tries out the augmented reality feature.