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When I read in that GoldenEye 007 had received a retrospective ten, I had to stop myself from shouting, “Yes!” GoldenEye played a special role in my childhood, joining Super Mario 64 and Ocarina Of Time in a divine N64 trinity. Finally, each game in that trinity had the score they deserved. I dug my old N64 out of the attic, blew the dust off the cartridge and played GoldenEye for the first time in years, gleeful in the knowledge that even today, it’s good enough for a perfect ten.
Except it isn’t. I found myself shooting a lot of people and not much else. GoldenEye, in the eyes of my nine-year-old self, was the game where you truly became 007. Bond is a man who always gets the mission done, by whatever means, even if someone has to be killed. That isn’t the same as killing every armed man in Russia, then completing the mission on the side, which is what GoldenEye had me doing.
Also, killing in Bond films is usually