Pho­to­graphic ev­i­dence

EDGE - - HYPE -

The Van­ish­ing Of Ethan Carter is set in Wis­con­sin, in the fic­tional Red Creek Val­ley. Au­tum­nal trees, each one mov­ing in a gen­tle breeze, line an ex­pan­sive lake spanned by an old wooden bridge. In the far dis­tance, a dam can be made out, and just be­yond that lies a moun­tain range. It’s all open to ex­plo­ration, and looks re­mark­ably nat­u­ral­is­tic due to The As­tro­nauts’ use of pho­togram­me­try, a tech­nique that gen­er­ates highly de­tailed in-game as­sets from mul­ti­ple pho­to­graphs of re­al­world ob­jects. In the case of both tex­tures and ge­om­e­try, the eye strug­gles to spot any rep­e­ti­tion, while tex­tures are ex­tremely crisp up close.

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