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APPLIANCE OF SCIENCE

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Sony’s R&D teams have been sharing ideas with NASA throughout its work on the Morpheus project. Even at this early stage, Sony is able to offer NASA a low-cost alternativ­e to the million-dollar military-grade simulation­s it uses currently. As such, Morpheus has opened virtual reality out to more of NASA’s staff for more general use, explains SCEA’s Anton Mikhailov. “With consumer VR hardware, [NASA] can get a headset for every one of their scientists. Yes, they’re not having the ‘NASA experience’ but they’re having something close, and they’re having it on a wider scale. It’s a depth vs breadth approach.”

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