The first wave of ID@ Xbox games is com­ing. Here are ten of the high­est-pro­file ex­am­ples


1 As with some of the other games on this list, two-but­ton fight­ing game dis­til­la­tion Dive kick Ad­di­tion

Edi­tion is also com­ing to Sony’s con­soles. This ver­sion in­cludes char­ac­ter stat tweaks and adds blind se­lec­tion for ranked matches.

2 Made as part of this year’s Global Game Jam, Through Games’ Kinect-based puzzle-plat­former

Fru en­ables play­ers to use their own sil­hou­ette to re­veal a hid­den world.

3 An­other puzzle-plat­former, though this time one that uses light and shadow to of­fer an al­ter­na­tive di­men­sion, Com­pul­sion Games’

Con­trast is charm­ing if you can ig­nore the cracks in its de­sign. 4 A strat­egy game set in space,

Habi­tat casts the player as an en­gi­neer who must build an or­bit­ing space sta­tion for refugees, us­ing junk ejected from an Earth be­set by de­struc­tive nanoma­chines.

5 Gate­way In­ter­ac­tive is work­ing with Su­per Hexagon com­poser Ni­amh Hous­ton, AKA Chipzel, to cre­ate Spec­tra: 8 bit Rac­ing, a pro­ce­du­rally gen­er­ated racer based on tunes from her lat­est al­bum.

6 Beta Dwarf is bring­ing its co-op brawler, Forced, over from Steam. As slaves en­rolled in the “tough­est fan­tasy glad­i­a­tor school of them all”, you bat­tle for your free­dom along with up to three other friends.

7 An­other plat­form for Alex Pre­ston’s hugely an­tic­i­pated ac­tion-RPG Hy­per Light Drifter. The game takes its in­spi­ra­tion from the 2D ad­ven­tures that Pre­ston en­joyed in his youth, and prom­ises to of­fer a stern chal­lenge.

8 Strike Suit Zero: Di­rec­tor’s Cut re­fur­bishes the mecha dog­fighter with a re­struc­tured cam­paign, all-new di­a­logue and im­proved graph­ics, as well as in­clud­ing the He­roes Of The Fleet mis­sion and two fur­ther Strike Suits.

9 Ni­calis’s ter­ri­fy­ingly dif­fi­cult plat­former 1001Spikes fur­nishes play­ers with one life per tit­u­lar spike to make it through the game. That sounds gen­er­ous, but this is Rick Dan­ger­ous di­alled up to 1,001. 10 Round­about sells it­self as an “open-world driv­ing puzzle game”, but it’s more use­ful to think of this as a limo-themed Kuru Kuru Ku­rurin. You move your ro­tat­ing ve­hi­cle through clut­tered streets while pick­ing up pas­sen­gers and try­ing not to flat­ten other pedes­tri­ans.











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