Keep­ing an eye on the coin-op gam­ing scene

Kon­ami has re­booted ’90s clas­sic Silent Scope with a fu­tur­is­tic anime look that bor­rows from Ap­ple­seed and Ghost In The Shell. No sur­prises that Bone-Eater is cur­rently con­firmed for Ja­pan only, where it re­cently un­der­went lo­ca­tion test­ing in se­lect ar­cades.

The premise re­mains the same: fol­low the ac­tion on the main screen, then snipe your tar­gets through a sec­ond screen in the scope of a plas­tic ri­fle. Head, torso and limb shots are awarded let­ter ranks, and ter­ror­ists be­gin to re­tal­i­ate when your first shot rings out. Health is re­plen­ished by spy­ing on women through the scope, be­cause un­for­tu­nately some things never change.

Ar­cade own­ers will be able to buy Bone-Eater in a stand-up cab­i­net or a lux­ury sit-down model we played at the lo­ca­tion test. In the pre­mium cab­i­net, the ri­fle is a ro­bust chunk of plas­tic with a ra­zor-sharp screen, and the main screen has two lay­ers – as the ac­tion un­folds on a rear panel, crosshairs and HUD are im­posed over the top.

The orig­i­nal Silent Scope’s cen­tral premise and gim­mick cab­i­net are so nat­u­rally ap­peal­ing that it still makes money at western ar­cades to­day, so it’s likely Bone-Eater’s anime styling won’t pre­clude a western re­lease af­ter it hits Ja­panese ar­cades proper in a few months’ time.

Game Si­len­tS­cope:Bone-Eater Man­u­fac­turer Kon­ami Dig­i­tal En­ter­tain­ment

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