Publisher Nintendo Developer Platinum Games Format Wii U Release September 20 (JP), October (EU, NA)
Bayonetta 2 isn’t your typical Nintendo-published project, and the Kyoto company’s influence on the Umbran Witch has been equally unpredictable. Perhaps the most pleasant surprise is bundling the original with the sequel, which will be given away on a disc in Japan and via eShop in the west. It’s a smart move – attractive to anyone whose 360 or PS3 has been consigned to the attic, and giving series newcomers a chance to catch up.
There are additional enticements to retread old ground: three typically Bayonetta reweavings of Nintendo costumes. In Link’s garb, Bayonetta wields the Master Sword, collects rupees instead of halos, and unlocks doors with a Zelda jingle. In Samus Aran’s suit, she wields an arm cannon and, in a charming addition, can raise or lower her visor at any time. And while wearing Princess Peach’s dress, she collects coins and summons Bowser for Wicked Weave attacks.
As for the sequel, it may have been the bloodiest game at Nintendo’s booth, but it was also the prettiest, running at an effortless 60fps. Tag Climax, a twoplayer online co-op mode, only increases the carnage, with many character options teased, including Jeanne. While the slip from its summer release is disappointing, Nintendo obviously considers
Bayonetta 2 a prize asset. October can’t come soon enough.
Bayonetta spent the first game fighting angels, summoning demons to kill bosses. She’ll also venture to Inferno this time to save Jeanne from a summon gone awry