MIR­ROR’S EDGE

EDGE - - MULTIFORMAT AND PC -

Pub­lisher/de­vel­oper EA (DICE) For­mat PC, PS4, Xbox One Re­lease TBC

A year on from the re­veal of DICE’s Mir­ror’s Edge re­boot and the stu­dio’s still not ready to show much of its game. What we have seen, how­ever, is early pro­to­type footage, which sug­gests that Faith’s dis­tinc­tive first­per­son park­our and com­bat abil­i­ties are shap­ing up nicely. Faith has gained a few new abil­i­ties, such as grab­bing poles to cor­ner while wall-run­ning, and her take­downs are as bru­tal as they are el­e­gant. Of course, these were el­e­ments that DICE got pretty much spot on the first time round, its game in­stead let down by clunky sto­ry­telling, an ar­chaic ap­proach to boss fights and a lack of en­vi­ron­men­tal va­ri­ety. The de­vel­op­ment team prom­ises to ad­dress all of these things in time, but right now all we have to go on is some­thing that doesn’t look all that far from our ini­tial glimpse of the first game back in 2008.

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