The un­for­giv­able sin


When Dou­ble Fine pitched a point-and-click ad­ven­ture on Kick­starter and reached its $400,000 tar­get in eight hours, it felt like a sea change for the in­dus­try. Here was a dis­rup­tive new fund­ing op­tion that could po­ten­tially spell the end of the big pub­lish­ers’ stran­gle­hold, one that would set cre­atives free from the need to demon­strate to know-noth­ing bean coun­ters why their ideas were worth tak­ing to mar­ket. Overnight, ev­ery­thing had changed.

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