Valiant Hearts is built on UbiArt Frame­work, the same en­gine be­hind Ray­man Ori­gins, Ray­man Le­gends and Child Of Light. As a re­sult, the game looks beau­ti­ful, and it’s es­pe­cially re­fresh­ing to see the toolset turned to some­thing grounded in re­al­ity as op­posed to hazy fan­tasy or limb­less psychedelia. The game uses a muted colour pal­ette that moves from des­o­late greys and browns to bu­colic greens and deep Parisian blues. The amount of back­ground and fore­ground de­tail is a par­tic­u­lar treat, too, and when com­bined with the abil­ity to move in and out of the screen, it makes for a world that feels far from two-di­men­sional.

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