Salve to the remaster
One recent talking point in the gaming community centres on ‘remastered’ versions of games taken from last-gen consoles. In typical fashion, Internet comment sections have been awash with abuse and cries of ‘Cash grab!’ However, after picking up Tomb Raider: Definitive Edition, I thought I would write in to express my thoughts on the matter.
I should make it clear from the outset that I have never been a fan of the Tomb Raider series. I played the first one many years ago, and for some reason it just never held any appeal. Therefore, when the latest reboot entry to the series was released, I paid it little attention, despite the overwhelmingly positive reception it received – in any case, I was far too busy with university work to invest time in another game. However, a relatively slow summer has meant that I’ve been eating through games on my Xbox One at a brisk pace, and given the positive review scores of Lara’s latest adventure along with the prospect of a more complete package, I picked up a cheaper, secondhand copy and sunk my teeth in.
What a superb game. Crystal Dynamics has certainly found a new fan, and I will be mo more than willing to part with my cash imm immediately when the sequel is released – an outcome that would never have occurred we were it not for the remastered package.
Musicians release such packages all the tim time and even though I tend to already own the original works, I’ll buy the remastered ver versions, which, nine times out of ten, sou sound better. I don’t see such re-releases as cash grabs, but instead as improving upon existing works for benefit of the fans, while also bringing the joy of those works to a new audience.
So, contrary to popular opinion, I’d like to openly thank Crystal Dynamics for putting in the time and effort to improve an already stellar game for the benefit of those who didn’t get a chance to play it on 360/PS3, and to express my optimism regarding the new Sleeping Dogs and Metro 2033 packages. Now, where is my …And Justice For All remaster? Jonathan Benjamin There’s a big difference between a digital remaster of a 40-year-old analogue audio recording and a touch-up of a game that’s not even a year old. Still, Tomb Raider and its ilk have helped fill out a quiet year on new console hardware. And if we’re talking remaster fantasies, we’ll have Super Mario
Galaxy Collection HD, please.
“Those who don’t know the breadth of the medium aren’t going to ask for a greater variety of games”
I just read the letter in E271 from Adnan in relation to the price to import games from other countries and why preorders are down, and it got me thinking. If Microsoft wanted us to go all-digital and had stuck to its guns with the original plans for Xbox One, then could we have been in for cheaper games? If we had the online check-in, then that could greatly reduce the impact of piracy on the system, which would only be a good thing. However, how would it have affected retail outlets if we all started buying games digitally, and should we care?
Take Diablo III, just released on Xbox One and PS4. I checked around for the best deal and found that it’s generally around £44.99 for a disc-based standard edition from retailers such as Amazon, Simply Games and so on. I decided to check www. game.co.uk and they listed their price as £44.99. So I ventured into my local Game store and they have it priced up at £54.99! I can understand it being a little more to cover store expenses, but £10 is excessive.
Worse, the Microsoft store has it for £59.99 for the digital download edition. The