Although this sea­son can be en­joyed by new­com­ers and The Walk­ing Dead vet­er­ans alike, your re­la­tion­ship with one character in par­tic­u­lar will be more mean­ing­ful with prior knowl­edge. Oth­er­wise, a mov­ing se­quence in the fi­nal episode is the main re­ward for Sea­son One play­ers – any­one hop­ing their choices would carry over will be dis­ap­pointed. Per­haps that might change next time around: there are three wildly di­ver­gent end­ings that see Cle­men­tine left in very dif­fer­ent po­si­tions, de­pend­ing en­tirely on two choices made in the last act of the fi­nal episode.

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