SPY VS SPY
Does a little less competition make for a better party game?
When we play Velvet Sundown, we note that it reminds us of SpyParty. “There are similarities in the asymmetry between the quests,” Ville-Kalle says. “Both players are in the same world in SpyParty – one is trying to hide and the other is trying to pinpoint them. We’re not doing the same thing, but in the same way most of our quests will be asymmetric. So I might be trying to steal your badge, while you’re trying to get your fake badge swapped for a real one. Our goals might be sort of aligned, and stuff will happen because of that, but who’s winning if you get rid of your fake badge and I end up with the fake one?”