Ev­ery character has a par­tic­u­lar skill that can help you sur­vive, adding va­ri­ety and en­sur­ing that sub­se­quent playthroughs re­main a chal­lenge. Bruno is a good cook, so he uses less wa­ter, meat and fuel when pre­par­ing meals, while Ka­tia has ex­cel­lent bar­gain­ing skills, which means you can get a lot more for the items you de­cide to trade. Marko, mean­while, can carry much more than other peo­ple, mak­ing him an ideal choice for scav­eng­ing mis­sions so long as he is well rested. But the game­play-fo­cused decision to limit play­ers to tak­ing only one character out each night can feel ar­bi­trary, es­pe­cially when the party’s des­per­ate.

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