THE EDGE AWARDS
REVEALED: THE WINNERS OF 2014
We always expected 2014 to be a transitional year, but we had no idea it would be quite like this. It was the year of the remaster, with the two best games of the previous 12 months reappearing alongside many other reissues. It was the year of the cross-gen game, with developers’ desire to get the best out of new consoles stymied by their need to cater for old ones. And it was the year of the delay, with some of the heaviest hitters pushed towards the end of the calendar or off it entirely. There have been highlights, but it speaks volumes that only one PS4 or Xbox One exclusive makes our top ten this year. For the early adopters, 2014 was the year of looking forward to 2015.
It’s been a curious year, then, but far from a disappointing one, and there are plenty of reasons to be cheerful elsewhere. Japan, for instance, is back to its best. Big studios have broken out of their comfort zones and into new genres, markets and business models with stunning success. Others have simply kept doing what they’ve always done, and done so better than ever. As ever, indies have kept pushing at the boundaries, challenging convention and subverting expectations. Wii U, meanwhile, has hit its stride in glorious fashion. PS4 and Xbox One may not be there yet, but there’s still a good deal to celebrate in a medium that becomes richer, and broader, with every year that passes.