High block


Smi­le­gate’s im­pact on de­vel­op­ment will prob­a­bly be most ap­par­ent in the PvP mul­ti­player, which sup­ports tra­di­tional modes such as cap­ture the flag as well as the full range of min­ing and craft­ing op­tions. The Korean company’s flag­ship game is

Cross­Fire, a free-to

play Counter-Strike homage that has qui­etly amassed an ac­tive player­base to ri­val that of Riot’s

League Of Leg­ends. “Their game is be­ing played in 80 dif­fer­ent coun­tries – they have the high­est max­i­mum con­cur­rency of users,” says Ra­di­ant COO

Richard Smithies. “So there are some lessons that they can bring across.” Per­fect­ing PvP is im­por­tant, he says, if

SkySaga is to find a fol­low­ing in Korea, where MMOG play­ers tend to grav­i­tate to­wards com­pet­i­tive mul­ti­player ear­lier.

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