SUCKER BUNCH

EDGE - - KNOWLEDGE GRIM FANDANGO -

Re­mas­ter­ing

has prepped Dou­ble Fine for

up­date, but Schafer re­veals that it’s a far big­ger project. “We def­i­nitely have the team in place to do the dig­i­tal ar­chae­ol­ogy, dig­ging up source ma­te­ri­als, and [they now have] ex­pe­ri­ence of work­ing to­gether. But com­pletely dif­fer­ent. It’s a dif­fer­ent en­gine than a 2D game ver­sus 3D, and more of a spe­cial-edi­tion treat­ment. But we’re tak­ing the same ap­proach that we did with by try­ing to un­com­press orig­i­nal as­sets when­ever pos­si­ble and bring­ing ev­ery­thing to the high­est fidelity.”

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