PUT ’EM ON ICE
Used well, every weapon in Splatoon can cover the same area of the map, but some are more intuitively tuned for territory control than others. The Splat Roller is a fine example, winding up with a delightful flick of ink that can coat walls and gives you a little range, but quickly covering swathes of the map once planted. The Squiffer sniper rifle, meanwhile, charges up to extend its range, creating easy avenues for squid, and excels at punching holes in the enemy team. The Hot Blaster is a grenade launcher, while the Splattershot Jr is more short-range machine pistol. As a rule, the punchier a shot, the more ink it uses.
The trick to balancing is that every one has blind spots.“We’re never thinking of making the strongest weapon,” Sakaguchi says. “And we found that when we were playing, some people would be like, ‘Oh, this weapon is pretty good, but if only it could shoot a little bit faster, or if only it could reach just one metre slightly farther ahead…’ We think that people feeling like ‘What if? What if?’ and wanting more is very valuable.”
01 Splat Roller 02 Splattershot 03 .52 Gal 04 Hot Blaster