PUT ’EM ON ICE

EDGE - - PREPARE TO DYE -

Used well, ev­ery weapon in Spla­toon can cover the same area of the map, but some are more in­tu­itively tuned for ter­ri­tory con­trol than oth­ers. The Splat Roller is a fine ex­am­ple, wind­ing up with a de­light­ful flick of ink that can coat walls and gives you a lit­tle range, but quickly cov­er­ing swathes of the map once planted. The Squif­fer sniper ri­fle, mean­while, charges up to ex­tend its range, cre­at­ing easy av­enues for squid, and ex­cels at punch­ing holes in the en­emy team. The Hot Blaster is a grenade launcher, while the Splat­ter­shot Jr is more short-range ma­chine pis­tol. As a rule, the punchier a shot, the more ink it uses.

The trick to bal­anc­ing is that ev­ery one has blind spots.“We’re never think­ing of mak­ing the strong­est weapon,” Sak­aguchi says. “And we found that when we were play­ing, some peo­ple would be like, ‘Oh, this weapon is pretty good, but if only it could shoot a lit­tle bit faster, or if only it could reach just one me­tre slightly far­ther ahead…’ We think that peo­ple feel­ing like ‘What if? What if?’ and want­ing more is very valu­able.”

01 Splat Roller 02 Splat­ter­shot 03 .52 Gal 04 Hot Blaster

04

03

02

01

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.