ART OF GOLD

EDGE - - KNOWLEDGE TALE OF TALES -

Back in 2002, Har­vey and Samyn lob­bied hard for games to be ac­cepted by the Bel­gian Min­istry Of Cul­ture as cul­tural pro­duc­tions. “We pre­sented our first game pro­to­types, and ex­plained what we were try­ing to do and how it dif­fered from what they thought games were,” Har­vey says. The pair’s ar­gu­ment was con­vinc­ing enough to earn them their first arts fund­ing, though a decade or so later a cruel twist of fate only rubs in how at­ti­tudes to games-as-cul­ture have changed. While there’s a ded­i­cated fund for games now, Samyn ex­plains, the cri­te­ria for fund­ing has changed. “Our games are not game-like enough!” he laughs.

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