Glass ceil­ing

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Cat­a­lyst’s lo­ca­tion, en­ti­tled the City Of Glass, has been made ac­cord­ing to a strict set of rules and met­rics, which are meant to en­sure ev­ery sur­face is read­able. “I’m a firm be­liever that you cre­ate your frame­work and then you move in­side of that – that makes it way eas­ier for de­sign­ers, level de­sign­ers and artists to work,” Odel­dahl ex­plains. “But we also gath­ered lots of ref­er­ence ma­te­rial so that we could make the street grids be­liev­able, so that it feels like a real city. But un­for­tu­nately, cities don’t have met­rics, so that’s prob­lem­atic. It’s all about find­ing a good com­pro­mise be­tween what reads well from a dis­tance, and what reads well close up. It takes a lot of work, but it’s fas­ci­nat­ing.”

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