Floating point
Gunpoint’s success has afforded Francis the luxury of working on this game without holding down a day job simultaneously. But that hasn’t made the process much easier. “If I’d just have thought of this game two or three years earlier, I probably would have done this instead of Gunpoint, and it would have killed me!” he says. “I never would have finished it – it would have been impossible for the skill level I had back then. And even with the skill level I have after finishing
Gunpoint, it’s still difficult, and it’s taken longer. It was just pure luck that
Gunpoint happened to turn out to be something I could do. The code for boarding [ Heat Signature’s] ships had to be reprogrammed several times, and was a big, difficult bit of maths.”