AR­CADE WATCH

Keep­ing an eye on the coin-op gam­ing scene

EDGE - - KNOWLEDGE -

Rovio may be shed­ding jobs, but the ma­chine that signs off An­gry Birds merch con­tin­ues to chug away. Stand­ing out from the tat is An­gry Birds Ar­cade. A videmp­tion game made with US res­tau­rant chain Dave & Buster’s in mind (it’s a timed ex­clu­sive), it’s a col­lab­o­ra­tion be­tween Big Buck Hunter dev Play Mechanix and re­demp­tion ex­pert Ice.

The cab fea­tures a por­trait 55-inch touch­screen at the end of an en­closed trans­par­ent tun­nel, through which play­ers launch foam balls us­ing a pin­ball-style plunger mech­a­nism at­tached to an aim­ing ar­ray. The casing is brightly coloured and de­signed to look like one of the pre­car­i­ously bal­anced wooden con­struc­tions from the game, while dots along the side of­fer lit­tle ac­tual aim­ing guid­ance but lend au­then­tic­ity.

An­gry Birds Ar­cade is cer­tainly a step up from unimag­i­na­tively ported ar­cade ver­sions of mo­bile games, a dif­fer­ent spin on Rovio’s porcine bom­bard­ment sim­u­la­tor. Whether the game, which lands world­wide this au­tumn, proves as suc­cess­ful as an ad­vert for the dwin­dling-in-pop­u­lar­ity mo­bile se­ries is another mat­ter.

Game An­gryBird­sAr­cade Man­u­fac­turer Play Mechanix, Ice

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