Wandering around Hangar 13’s take on ’60s New Orleans is intoxicating. Its pavements are dense with NPCs laughing, canoodling and taking umbrage at Clay’s inconsiderate strut. Soft lights and muffled music spill out onto the streets at night, buskers perform for cash, and intractable policemen eye you suspiciously. As a vision for how the final game might look, it’s terrific, but it may be unwise to pin too much hope on the pitch so far in advance of release.
Mafia II was lauded for its presentation, and some Hangar 13 staff are alums, but recent high-profile visual downgrades mean we wouldn’t be surprised if lighting and model detail and variation take a hit by the time the game launches.